Game guide · YOUDIYOU
A practical guide to Forty Thieves Solitaire
Use the rule sheet as a reference. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Use another round to revisit a decision. Use the rule sheet as a reference. Move one card at a time; build down in the same suit. Empty columns accept one card. Check the relevant controls before continuing.
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
Take a closer look while playing
Keep the active rule in mind. Select a face-up card and then the destination pile or Empty slot. Check the relevant controls before continuing.
Your goal
Build eight suit foundations from ace to king. Check the relevant controls before continuing. Use the rule sheet as a reference.
The order of play
- Move one card at a time; build down in the same suit. Empty columns accept one card.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
Input guidance
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Return to the explanation when a decision is unclear. Begin with the objective.
Work through an example
A club 5 can move onto a club 6, but a whole run cannot move together. Take the next action only when the current step is clear.
Watch out for this
Before making a move, check the cards in view. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Use another round to revisit a decision.
More answers before you play
What is the aim?
Build eight suit foundations from ace to king. A clear plan starts with the current position. Return to the explanation when a decision is unclear.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Begin with the objective. The same rule applies on a phone and on a computer.
Which format is available?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Take a moment to read the table. Check the relevant controls before continuing.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. For a calm first round, focus on one decision. Check the relevant controls before continuing.
Can you give an example?
A club 5 can move onto a club 6, but a whole run cannot move together. Treat this as a chance to practise one rule. Take the next action only when the current step is clear.
What completes a round?
Build eight suit foundations from ace to king. Take a moment to read the table. Return to the explanation when a decision is unclear.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Look at the complete hand before deciding. Check the relevant controls before continuing.
Which version is played here?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. For a calm first round, focus on one decision. The same rule applies on a phone and on a computer.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Keep the active rule in mind. Check the relevant controls before continuing.
What completes a round?
Build eight suit foundations from ace to king. Before making a move, check the cards in view. The same rule applies on a phone and on a computer.